Barding Difficulty
Bard Difficulty Table
Target
Creature
Approximate
Difficulty

Mongbat

10.0

Headless One

25.0

Orc

59.0

Earth Elemental

70.0

Ophidian Warrior

74.0

Efreet

87.0

Terathan Avenger

93.0

Dragon

107.5

Succubus

112.5

Ancient Wyrm

125.0

Difficulty ratings vary per creature and will fall within +/- 2% of the values given in this table. The Difficulty rating is the skill level at which the bard has a 50% chance of success versus the creature. At this skill level -25.0, the bard has no chance of success and can't make the attempt. At this skill level +25.0, the bard is guaranteed success and cannot gain skill against this creature. Using an exceptional instrument grants the bard +10% chance of success. Using an aligned “slayer”instrument grants the bard +20% chance of success. To compute the difficulty of provoking two creatures, average their difficulty ratings.

Example: At 120.0 skill, a bard with a dragon-slaying instrument has approx. 60% chance of success to use an ability against an Ancient Wyrm, or to provoke two Ancient Wyrms to fight. At 100.0 skill, with the same instrument, the chance is approx. 20%.

Barding difficulty can be calculated by using the following method:

  1. Use the Animal Lore skill on the creature
  2. Add up the following attributes:
    • Hit points
    • Stamina
    • Mana
    • all Skills
  3. Add another 100 points for each of the following abilities:
    • Spell Casting
    • Fire Breath
    • Radiation or Aura Damage (Heat, Cold etc.)
    • Resistance to Poison
    • Lifeforce Draining
    • Summoning Undead
  4. Add another 20 points for each level of poison attack the creature can do. This ranges from 20 for a level 1 poison attack to 100 for a level 5 poison attack
  5. If the creature's stats and skills total is 700 or less, continue with step 7
  6. If the creature's stats and skills total is greater than 700, subtract 700 from the end result of step 4, then divide the result by 3 2/3 (or 3.67), and fnally add 700 to that result.
  7. Drop the numbers after the decimal point and then divide by 10. The result is the creature's barding difficulty.